A cozy, torch-lit D&D adventure you can play anywhere. Make a hero you adore, wander ever-changing dungeons, and watch an AI storyteller react to every choice — solo and private, or with up to 5 friends at the same table.
✦ No account needed for solo Android first • iOS later • Free with ads
Love the project? ☕ Buy me a coffee — it keeps the tavern lights on.
A minute inside Arcane Dark — make a hero, step into torchlight, and hear the story answer you back. Cozy alone, rowdier with friends.
No rulebooks to memorize. No waiting for game night. Just you, your dice, and a storyteller that is always awake — whether you have five minutes or five hours.
Solo quests live only on your phone. Your heroes, choices, and whispered plans are yours alone — cozy and safe as a locked diary.
After one quick hello on Wi-Fi, solo tales roam fully offline. Planes, cabins, basements, blankets — the dungeon follows you anywhere.
Ancestry, calling, past, looks, voice, title, battle-cry — even a loyal beast at your side. Watch your portrait shimmer to life as you choose.
Crypts, sunken citadels, haunted manors, bright markets, deep woods. Every adventure shuffles its rooms, secrets, traps, and treasure.
Host a table or slip into one — up to 6 heroes, one living map. Share a little code or QR and laugh at the same goblin together.
Stroll in free — your story is never behind a wall. A few friendly ads keep the candles lit, and you are always in charge.
Every tale begins somewhere warm — a tavern, a market, an outpost — then tugs you somewhere wonderful and strange. Investigate, gather, confront, choose. How you get there is gloriously up to you.
Restless spirits beneath Oakhaven and a king who should have stayed buried.
A dying ember that could rekindle the world — or end it.
A frozen observatory where time itself has stopped ticking.
Black tides, abyssal idols, and something vast below.
Ticking automatons guarding a heart of brass and time.
A crack in the earth pouring out living dark.
A star-drifted forge where angels have gone rogue.
Bells toll, villagers vanish, the manor waits with its mirrors.
A banquet, a beloved king, and a dagger in the dark.
Canals, bazaars, cathedrals — and smuggled soul-gems.
A weeping Heart-Tree and a forest turning wild.
Crystal caverns humming with hungry, beautiful light.
A Tavern Hound who smells traps before you step, a Spectral Owl who sees farther in the dark, a Pygmy Drake who warms the party on cold nights, a jiggly Gelatinous Buddy who purrs for copper coins — plus cats, wolves, falcons, and a very polite clockwork spider.
At the table you will also find open dice where you can see every roll, a journal that remembers your quests and friends, a backpack full of odd treasures, cozy tavern music, dice sounds, and a gentle voice that can read the tale aloud.
Warm lamplight, living maps, heroes with history — these are real moments from the game, captured today. Tap any image to enlarge. Beautiful on phones, even roomier on tablets for passing around the couch.
Twelve warm, strange tales. Pick your mood and wander in.
Lineage shapes your gifts and story — then calling, past and looks.
Resume the Clockwork Vault with Kordan, Sirielle and Thessaly.
Village Beat 3 of 5 — move, talk, search, cast, listen. The story answers.
Kordan, Sirielle, Thessaly, Valgar, Lyra and more — ready for solo or co-op.
Made for thumbs and for big tables alike — the map glows bigger on tablets, the words stay easy, and the whole party can lean in.
More map to love, words that stay easy, portraits with room to shine. Bring popcorn — the dungeon loves an audience.
Watch the trailer ↑Choose who you are, how you fight, what you carry — and who trots beside you. Your portrait blooms to life as you dream.
Pick a legend or let the dungeon surprise you. Move, look, talk, sneak, bluff — just say what you would do.
Five cozy minutes or a full night with friends. Dice glint, friends gasp, the journal remembers — and home is where you left off.
When you play alone, nothing about your adventure is uploaded — not your hero, not your choices, not a single line of the story. Multiplayer only shares what the table needs to stay in sync.
No — not for solo. After your first quick setup, solo adventures work fully offline. Great for flights, cabins, or anywhere without a signal. Multiplayer does need a connection to keep everyone in sync.
Yes. Solo stories stay only on your phone — never uploaded. That’s the whole point of an on-device Dungeon Master.
Absolutely. Host or join a party of up to 6. Share a short code or QR and you’ll all see the same dungeon and story.
Download now on Google Play for Android: Get Arcane Dark on Google Play. iOS is planned for later.
Yes — free with friendly ads that keep the tavern candles lit. You can manage choices anytime in Settings.
Oh yes — you are exactly who it is for. Just say what you would do in plain words and your Dungeon Master handles the rules, dice, and story. You will feel clever in minutes.
Wander, look, talk, sneak, bluff, befriend, barter, flee bravely, pet the tavern hound. Try “I listen at the door,” “I offer them my bread,” “I run — elegantly.”