Credits

Wild Lens is made by Hartmann Studios with the help of many generous artists who share their work under open licenses. Thank you all. Models were adapted for mobile (resized, simplified and retextured where needed).

Music

Music by Kevin MacLeod (incompetech.com):

3D models from Sketchfab

Licensed under Creative Commons Attribution 4.0 unless marked CC0.

Photoscanned nature, textures and skies

Poly HavenCC0

Photoscanned trees, plants, rocks, roots, logs and camp props, ground and bark textures, and the HDRI skies.

QuaterniusCC0

Universal Animation Library and Universal Base Characters: the human animations.

Sound effects and ambience

From Freesound (CC0), with UI, impact and RPG sounds from Kenney (CC0). Some sounds were mixed, trimmed or pitched.

Fonts and engine

Montserrat, Playfair Display, Lilita OneSIL OFL 1.1

The fonts in the game (via Google Fonts). This website uses Montserrat and Playfair Display.

UnityEngine

The game is built with Unity.

CC0 means no attribution is required; we credit those artists anyway because their work makes the jungle. If you are an author listed here and something is wrong, open an issue on GitHub.